Home » Six Ages (video game) concept art: “wheel” people

Six Ages (video game) concept art: “wheel” people

These were concepts for the computer/mobile game Six Ages: Ride Like the Wind, the prequel to The King of Dragon Pass.

My role was to help create the look of many of the clans in the game. These are the concepts for the Wheel Clans.

I wanted to go for asymmetry and lots of flow, since they’re the only ones who have mastery of chariots. They want to feel all that drapery flowing around them as they speed along!

Leave a Reply

Your email address will not be published.

WordPress Anti-Spam by WP-SpamShield